Grimbold
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Ten Turns
Impossible characters. Ten messages to win.
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Grimbold owns a roadster, and you have ten messages to sell him car insurance — your way. There's no script to follow: a clever idea, a personal touch, or a straight pitch might all work. Figure out what actually reaches him.
Grimbold doesn't care about a memorized policy — he cares whether you're actually talking TO him. Read his reactions and adjust.
You have exactly 10 messages to close the deal. Choose them well.
Grimbold
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Would you play another character?
Thanks — that really helps.